Esta es una vacante externa, deberás completar el proceso en el sitio de la empresa.
Descripción
We are looking for a skilled and passionate 3D animator/artist to be part of a growing development team for a video game company. We are currently developing a 2.5D turn-based game in Unreal Engine 5 with some new tech twists. Your role would be to take charge of the 3D animation pipeline and create outstanding animations. This is a small development team so you would be involved in a lot of the decision-making regarding animation and aesthetics. This is a remote position where you would be accountable for your own work so efficient time-management and collaboration skills are a must.
Please also have an outstanding portfolio/demo reel to showcase your past projects and abilities with 3D modeling and animation.
Requirements
3+ years as an animator on real-time or pre-rendered projects
5+ years of industry experience, with at least 1 shipped game in an animation role
Experience with using Unreal Engine 4 and 5
Experience with using Blender, Maya, 3DS Max, and other animation tools.
Strong sense of visual storytelling (emphasis on character performance, fight choreography, shot composition, and timing)
Experience retargeting, and animating Bipeds and Creatures
Bachelor's Degree or equivalent experience
Ability to help guide and maintain the character animation pipeline
Efficient time-management and self-initiative
Experience with facial animation and lip-syncing.
Strong understanding of animation principles, including timing, weight, and fluidity.
Preferred Skills:
Experience with animation tools and techniques, including rigging, skinning, and motion capture.
Knowledge about video editing and cut techniques
Experience with multiple art skill sets, i.e. 3D modeling, texturing, or 2D concepting.